Undum Documentation: Home
Describes the concepts that go into an Undum game, and how they interact.
Describes the files you need to create to make an Undum game, and what needs to go into them.
Version 2 of Undum includes a new framework for automatically generating choices for the player, based on information stored in situations.
Describes Undum's core translation system, and how you can create games that support multiple languages.
Undum has an unusual way of supporting loading and saving of games, to support a wide range of browsers, sites and game styles. This document contains the technical details, and how this affects you as a game author.
System.writeBeforeto do out of order insertion. (credit: ekyrath)
Added an optional selector to
System.writeBeforeto support out of order insertion. (credit: ekyrath)
Removed the use of
__defineGetter__, so that the core code now works on IE7 (thanks for the bug report juhana and bloomengine).
- Added support for functions in the
SimpleSituation(credit: David Eyk).
Documentation subject to the Undum software license.